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Huang zhong


Basic InformationEdit

Moveset: Huang Zhong

Advanced Skill: Deflect


Flask WheelEdit

Attack

攻撃力

Damage

破壊力

Defense

防御力

Life

体力

Musou

無双

3 5 2 6 1

Basic StatsEdit

Weapon Atk Dmg Def Life Mus Spd Jmp Advanced +
Bow 47 41 30 150 150 115 125 Deflect

Upgrade StatsEdit

Level Weapon Name Atk Dmg Def Life Musou
1 Bow +23 +34 +19 +33 +9
2 Long Bow +26 +37 +22 +36 +11
3 Recurve Bow +29 +40 +25 +39 +14
4 Wind Shooter +32 +43 +28 +42 +17
5 Qilin Bow +35 +46 +31 +45 +20
6 True Qilin Bow +38 +49 +34 +48 +23
7 Phoenix Bow +41 +52 +37 +51 +26

These are all the + stats of the Weapons.

PicturesEdit

Bow Long Bow Recurve Bow
Bow1 Bow1 Bow2
Wind Shooter Qilin Bow True 

Qilin Bow

Bow3 Bow4 Bow4
Phoenix Bow
Bow5

For a view of the weapons in every element click here!

Emblems & Move SetEdit

EmblemsEdit

Thrust 突
Aim and Shoot an arrow forward.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O O
Pierce 
?

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O
Crescent 盾 
Kick and then let a cone of wind forward.The kick animation similar to bow C1 DW7.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
Kick Cone O O

'Moon 陣

?

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O
Fan 衛
?

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O
Eclipse 覇 
?

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O

Move SetEdit

Charge 2
?

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
Charge 3
Shoot a wind cone forward.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
Charge 4
?

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
Charge 5
?

Stagger

Stun Stun Launch Knockback Collapse Rotation lock Element Super Armor
O
Evolution
Crouch and fire raining flame arrow.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O O
Jump Charge
Fire 3 downward arrow

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
Jump Attack
Fire 1 arrow downward

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
Dash Attack
Kick forward

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor

Note:

  • Stagger - Enemy weapon gets pushed up in the air and they lean backwards. Hitting them before they can fully recover will cause them to be juggled.
  • Stun - Enemy is dazed with stars over their head and unable to move. Any attack while in this state will cause them to be juggled.
  • Knockback - Sends the enemy backwards away from you. Usually ending a combo.
  • Collapse - Enemy slumps onto the ground, as if being defeated with no health left. Takes effect even if enemy is stunned or staggered. Takes precedence over Knockback, but not Stun.
  • Launch - Knocks the enemy up in the air setting them up for a juggle.
  • Rotation Lock - Inability to turn your character during the animation.
  • Element - If weapon is imbued with an orb or element, the element can be activated on this attack.
  • SA - Super Armor status. Cannot be flinched by normal attacks while performing this.
  • "O" indicates the attack has this effect on the enemy. "X" means this attack does not have elemental activation.
  • Charge 1 and Charge 6 depend on the Emblem

MusouEdit

Type Mobility Juggles Finisher does Description
Musou X X ? -
True Musou ?

-






Musou LengthEdit

Musou 140-164 165-190 200-220 228-250 268-270 290-???
Number of Hits ? ? ? ? ? ?




This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar) Do note that these numbers may not fully represent the minimum needed to increase the number of hits.


Emblem EvaluationEdit

Target C1 C6
Thrust Pierce Crescent Moon Thrust Pierce Crescent Moon Fan Eclipse
Confront Excellent Excellent Ok Ok Good Ok Bad Excellent Ok Good
Defeat/Capture Excellent
Defeat Excellent

These are opinions and should not be taken as fact.

Video DemonstrationEdit

真三国無双online z 武器介紹(武器紹介)第二十七波-長弓-008:05

真三国無双online z 武器介紹(武器紹介)第二十七波-長弓-0

Advanced +Edit

Deflect-Guard from every angle.

Weapon SwitchEdit

When using the Weapon Switch to this weapon - 

Motion Damage ValuesEdit

D N1 N2 N3 N4 N5 N6 E6 E7 E8 E9 JN JC C2 C3 C4 C5
Base 12 8 8 10 12 17 20 12 12 17 20 8 17+12 17 (5+5)*N+10 20 12+10



Thrust Pierce Crescent Moon Fan Eclipse Musou True
C1 C6 C1 C6 C1 C6 C1 C6
Base 12 20+20 15 20 13+13+15 15+13+15 25 12+12+15 15*N+20 15*N+20
  • D = Dash attack, N# = Normal attack, E# = Evolution attack, JN = Jump Normal, JC = Jump Charge, C# = Charge attack, True = True Musou.
  • What do these values mean? They determine how much damage you do per swing. Refer to the Battle Mechanics page for more details.
  • The N in the values represents each hit in multi-hit attacks such as jump charges, C3s, and Musous. The final number is usually the knockback finisher of the combo(if it has one).
  • "Base" represents the damage value of the attack by itself.
  • E8 always causes the enemy to be juggled often causing the E9 hit to do 50% damage. The value that is written in the table is the estimated value that E9 would cause if the enemy was not being juggled.

Temper SuggestionEdit

Build Tempers C1 C6 Mode Element Mods
42330 25 Thrust Fan Showdown Blitz,Wind,Fire,Ice

Temper Mod,Attack Upgrade Mod,Defense Upgrade Mod

00000 ? ? ? ? ? ?

These are opnions based on what other players have created. To add a new Row right click any box and select insert row after.

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