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Jiang Wei


Basic Information

Moveset: Jiang Wei(DWOZ)

Advanced Skill: Sacrifice


Flask Wheel

Attack

攻撃力

Damage

破壊力

Defense

防御力

Life

体力

Musou

無双

1 2 3 5 6

Basic Stats

Weapon Atk Dmg Def Life Mus Spd Jmp Advanced +
Lightning Spear - - - - - - - Sacrifice




Upgrade Stats

Level Weapon Name Atk Dmg Def Life Musou
1 Lightning Spear + + + + +
2 Iron Lightning Spear + + + + +
3 Battle Spear + + + + +
4 Dragon Spleen + + + + +
5 Angel Spear + + + + +
6 True Angel Spear + + + + +
7 Demon Hunter + +

+

+ +
Joke(R5) Virtuous Agony  +35 +34 +30 +42 +44
Joke(R6) Virtuous Agony  +38 +37 +33 +45 +47
Joke(R7) Virtuous Agony  +41 +40 +36 +48 +50

These are all the + stats of the Weapons.

Pictures

Lightning Spear Iron Lightning Spear Battle Spear
LSP1 LSP1 LSP3
Dragon Spleen Angel Spear True Angel Spear
LSP4 LSP5 LSP5
Demon Hunter Virtuous Agony 
LSP7 Jokelspear

For a view of the weapons in every element click here!(I reallly need to make an element page..but isp net block for some reason here)

Emblems & Move Set

Emblems

Thrust 突
Jump forward and stab the ground with the spear causing a small AOE slam.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O C1
Pierce 
Pierce enemy followed by a wide slash attack and the player jump to perform a ground pound.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O last hit 2nd and 3rd attack
Crescent 盾 
Leap and throw spear forward causing lightning to appear.C1 has only little lightning while C6 has a lot of it.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
Lightning C6

'Moon 陣

Perform 360 range slash similar to Spear Dw7 C1

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O C6
Fan 衛
Twirl Spear around with lightning surround the spear and end with a blast wawe send forward

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O O+Lightning O
Eclipse 覇 
Raise spear up and ligthtning come down hitting around the player and blast the enemy upward.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O Lightning O

Move Set

Charge 2
Launch the target upward.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O O
Charge 3

Repeatitive stab the enemy that end with a stun.Press charge at the end of this to perform an attack where player swing the spear around with lightning damage.This attack similar to EX attack of Jiang Wei Dw7.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O O last hit and ex attack.
Charge 4
Stab the enemy with the spear causing knockback.Press  charge button while performing this will send additional wawe.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O O
Charge 5
Raise spear and slam down to perform a ground pound.Holding the charge button will send additonal wider attack with ligthing strike.

Stagger

Stun Stun Launch Knockback Collapse Rotation lock Element Super Armor
Lightning O O O
Evolution
Perform a wide kick simiar to Trident Fan emblem.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O last hit O
Jump Charge
Jump slam with the spear to the ground.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O last hit O first hit
Jump Attack
Slash spear to the left.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O
Dash Attack
Dash forward and strike to the right.

Stagger

Stun Launch Knockback Collapse Rotation lock Element Super Armor
O

Note:

  • Stagger - Enemy weapon gets pushed up in the air and they lean backwards. Hitting them before they can fully recover will cause them to be juggled.
  • Stun - Enemy is dazed with stars over their head and unable to move. Any attack while in this state will cause them to be juggled.
  • Knockback - Sends the enemy backwards away from you. Usually ending a combo.
  • Collapse - Enemy slumps onto the ground, as if being defeated with no health left. Takes effect even if enemy is stunned or staggered. Takes precedence over Knockback, but not Stun.
  • Launch - Knocks the enemy up in the air setting them up for a juggle.
  • Rotation Lock - Inability to turn your character during the animation.
  • Element - If weapon is imbued with an orb or element, the element can be activated on this attack.
  • SA - Super Armor status. Cannot be flinched by normal attacks while performing this.
  • "O" indicates the attack has this effect on the enemy. "X" means this attack does not have elemental activation.
  • Charge 1 and Charge 6 depend on the Emblem
  • Charge 3 gets longer with Combo upgrades. Can end Charge 3 prematurely if you don't continue to press Charge Attack.

Musou

Type Mobility Juggles Finisher does Description
Musou Good Yes Knockback Dash forward while the spear twril around with lighting surrounding the player.
True Musou Launch

Same as above with fire damage.At the end of the attack,the user rush forward while the spear button is infront and then jump into air and slam into ground with a lightning blast.This is similar to Jiang Wei Dw7 1st Musou.










Musou Length

Musou 140-164 165-190 200-220 228-250 268-270 290-???
Number of Hits 7 8 9 10 11 12




This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar) Do note that these numbers may not fully represent the minimum needed to increase the number of hits.


Emblem Evaluation

Target C1 C6
Thrust Pierce Crescent Moon Thrust Pierce Crescent Moon Fan Eclipse
Confront Excellent Excellent Ok Ok Good Ok Bad Excellent Ok Good
Defeat/Capture Excellent
Defeat Excellent

These are opinions and should not be taken as fact.

Video Demonstration

Advanced +

-

Weapon Switch

When using the Weapon Switch to this weapon - 

Motion Damage Values

D N1 N2 N3 N4 N5 N6 E6 E7 E8 E9 JN JC C2 C3 C4 C5
Base 12 8 8 10 12 17 20 12 12 17 20 8 17+12 17 (5+5)*N+10 20 12+10



Thrust Pierce Crescent Moon Fan Eclipse Musou True
C1 C6 C1 C6 C1 C6 C1 C6
Base 12 20+20 15 20 13+13+15 15+13+15 25 12+12+15 15*N+20 15*N+20
  • D = Dash attack, N# = Normal attack, E# = Evolution attack, JN = Jump Normal, JC = Jump Charge, C# = Charge attack, True = True Musou.
  • What do these values mean? They determine how much damage you do per swing. Refer to the Battle Mechanics page for more details.
  • The N in the values represents each hit in multi-hit attacks such as jump charges, C3s, and Musous. The final number is usually the knockback finisher of the combo(if it has one).
  • "Base" represents the damage value of the attack by itself.
  • E8 always causes the enemy to be juggled often causing the E9 hit to do 50% damage. The value that is written in the table is the estimated value that E9 would cause if the enemy was not being juggled.

Temper Suggestion

Build Tempers C1 C6 Mode Element Mods
00000 00 ? ? ? ?

?

00000 ? ? ? ? ? ?

These are opnions based on what other players have created. To add a new Row right click any box and select insert row after.

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